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1. Twilight Labs- A few openings available. Industrial focus. - in Alliance and Corporation Recruitment Center [original thread]
We are still accepting applications.
- by Cynth Greythorne - at 2010.04.12 11:04:00
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2. What to expect in Eve - in EVE New Citizens Q&A [original thread]
Nice job
- by Cynth Greythorne - at 2010.03.12 18:59:00
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3. Aggression Timer Timed Out and *BANG* - in EVE New Citizens Q&A [original thread]
Well, thank you all. At least I have an understanding of what happened. Still seems a bit odd, though, but I'll learn to live with it. As for those Corpus A-types, I have absolutely no interest in ever fitting them to anything ever again, especia...
- by Cynth Greythorne - at 2010.03.09 11:44:00
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4. Aggression Timer Timed Out and *BANG* - in EVE New Citizens Q&A [original thread]
Well, I finally received a response to my petition, and it is obvious that no one could be bothered to actually read it. Hi, You stole from your attacker's jet can and he could rightfully attack you at that time. Please let us know if you re...
- by Cynth Greythorne - at 2010.03.09 00:10:00
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5. Storyline mission bug? - in Missions & Complexes [original thread]
BTW, two in a row turned down. I was thinking of taking the lovely advice of flying in a shuttle or Atron for my L4 Troop Build Up mission with 7 jumps through low sec, but then I thought, no, maybe not. I do appreciate helpful advice like that...
- by Cynth Greythorne - at 2010.03.03 02:23:00
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6. Aggression Timer Timed Out and *BANG* - in EVE New Citizens Q&A [original thread]
Well, I'm still not sure that I understand, but at least there appears to be a possible reason for this to have occurred, and that, at least, is reassuring. (BTW< no security/standings hit.) THank you all for your answers and time.
- by Cynth Greythorne - at 2010.03.01 12:16:00
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7. Storyline mission bug? - in Missions & Complexes [original thread]
Originally by: Syme What on earth are CCP thinking? That is indeed the mystery here, isn't it? I rather imagine, since these missions are "experimental" and were hastily developed and rushed to be included in the last update, that n...
- by Cynth Greythorne - at 2010.02.28 18:12:00
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8. Aggression Timer Timed Out and *BANG* - in EVE New Citizens Q&A [original thread]
Well, I shot at a salvage thief, and then thought that it was a trap. So I jumped systems and docked, and waited for the aggression timer to wind down and disappear. After that, I left the station, jumped, and was jammed and killed. It took about ...
- by Cynth Greythorne - at 2010.02.28 18:02:00
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9. Storyline mission bug? - in Missions & Complexes [original thread]
Originally by: Orion Batman Edited by: Orion Batman on 19/01/2010 19:49:34 FFS grow a backbone people. I just did the level 2 version in an 0.1 sec system in a rifter, I just had to use speed to pull the combat ships off the ships they...
- by Cynth Greythorne - at 2010.01.21 00:12:00
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10. Troop Build up - Kaalakiota Corporation Objectives - in Missions & Complexes [original thread]
Edited by: Cynth Greythorne on 19/01/2010 18:02:36 Edited by: Cynth Greythorne on 19/01/2010 18:02:08 Edited by: Cynth Greythorne on 19/01/2010 18:01:18 Read this, and you will learn all about these exciting new experimental missions: ...
- by Cynth Greythorne - at 2010.01.19 18:01:00
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11. Storyline mission bug? - in Missions & Complexes [original thread]
QUOTE: "Thanks to the tremendous response from the Gallente players to these new exciting storylines we are introducing them to all factions so everyone can take part in the fun".
- by Cynth Greythorne - at 2010.01.17 22:37:00
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12. [Proposal] Remove the new experimental Gallente PVP storylines - in Assembly Hall [original thread]
I would strongly advise anyone contemplating accepting one of these missions to reconsider. The number of gate campers en route is increasing everyday. And, really, who can blame them? PvE fitted ships piloted by miners and haulers and manufactu...
- by Cynth Greythorne - at 2010.01.15 21:57:00
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13. [Proposal] Remove the new experimental Gallente PVP storylines - in Assembly Hall [original thread]
Many solutions to these egregious storyline missions have been offered here: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1228466. How did I obtain my Troop Build Up Level 4 storyline? By running sixteen courier missions for the Sc...
- by Cynth Greythorne - at 2010.01.14 12:27:00
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14. Storyline mission bug? - in Missions & Complexes [original thread]
I received mine from an Astral Mining agent.
- by Cynth Greythorne - at 2010.01.13 11:47:00
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15. Storyline mission bug? - in Missions & Complexes [original thread]
Originally by: Eternal Bellend The response to my petition about the mission was underwhelming in terms of customer service, along the lines of "blah blah part of game play blah blah nothing we can do blah blah please go away" I have rep...
- by Cynth Greythorne - at 2010.01.13 00:18:00
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16. [Proposal] Remove the new experimental Gallente PVP storylines - in Assembly Hall [original thread]
Definitely supported. I do not care to be the developers' lab rat. Let them test this atrociously bad idea on themselves or on volunteers. Replace "atrociously bad", in the previous sentence, with any of the following: ill-conceived, insane, p...
- by Cynth Greythorne - at 2010.01.12 13:51:00
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17. Storyline mission bug? - in Missions & Complexes [original thread]
Originally by: Eternal Bellend Edited by: Eternal Bellend on 10/01/2010 17:57:39 Well I have just received this mission (Mining base camp) and could NOT BELIEVE THE CRASS STUPID INEPTITUDE OF THE MORONS WHO THOUGHT THAT THIS IN ANYWA...
- by Cynth Greythorne - at 2010.01.12 13:38:00
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18. Storyline mission bug? - in Missions & Complexes [original thread]
Originally by: Captn Charisma CCP is sick and tired of a large chunk of players sitting in high sec soaking up risk free isk and standings and basically not actually playing the game. What is the point of spending months grinding risk free...
- by Cynth Greythorne - at 2010.01.08 14:08:00
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19. Storyline mission bug? - in Missions & Complexes [original thread]
I wonder what the frequency of these missions is? Are they coming up as a storyline more often than a non-experimental mission would? Some might also wonder why these missions are all being directed to just a few systems? Is it because of the ha...
- by Cynth Greythorne - at 2010.01.06 12:02:00
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20. Troop Build Up mission - in Player Features and Ideas Discussion [original thread]
THese missions are considered "experimental", and were hastily crafted. Since many of us prefer to avoid multiple jumps through low-sec, this is one way to force us to engage in PvP gate camping fights along the way to the mission.
- by Cynth Greythorne - at 2010.01.06 11:54:00
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